Pues eso, no es una broma, en california se ha puesto una asignatura de starcraft sin mas os dejo el texto y la fuente de la pagina:
A college class based entirely around Blizzard's real-time strategy
game StarCraft has opened at UC Berkeley, according to a course listing
found by StarCraft Wire.
The class will begin with a lecture on topics "from the viewpoint of
pure theory to the more computational aspects of how exactly battles
are conducted." Following the lecture, replays of students' battles
will be "analyzed," and "homework" will be assigned. Required materials
include a copy of StarCraft: Brood War and an "open mind."
"What may look like complex topics are just ways we want you to think
more deeply about the game to derive a greater satisfaction from
playing," reads the course description that will make pure academics
tear out their hair, and any gaming fan not attending Berkeley
intensely jealous. Unfortunately for those looking to pull up their GPAs with a few Zerg
rushes, the student-taught class is only offered for two pass/fail
credits that do not contribute to general education requirements.
The full course description follows:
A college class based entirely around Blizzard's real-time strategy
game StarCraft has opened at UC Berkeley, according to a course listing
found by StarCraft Wire.
The class will begin with a lecture on topics "from the viewpoint of
pure theory to the more computational aspects of how exactly battles
are conducted." Following the lecture, replays of students' battles
will be "analyzed," and "homework" will be assigned. Required materials
include a copy of StarCraft: Brood War and an "open mind."
"What may look like complex topics are just ways we want you to think
more deeply about the game to derive a greater satisfaction from
playing," reads the course description that will make pure academics
tear out their hair, and any gaming fan not attending Berkeley
intensely jealous. Unfortunately for those looking to pull up their GPAs with a few Zerg
rushes, the student-taught class is only offered for two pass/fail
credits that do not contribute to general education requirements.
The full course description follows:
Course Description:
UC Berkeley students with an interest in real-time strategy games and
the competitive gaming landscape are encouraged to participate in this
class.
This course will go in-depth in the theory of how war is conducted
within the confines of the game Starcraft. There will be lecture on
various aspects of the game, from the viewpoint of pure theory to the
more computational aspects of how exactly battles are conducted.
Calculus and Differential Equations are highly recommended for full
understanding of the course. Furthermore, the class will take the
theoretical into the practical world by analyzing games and replays to
reinforce decision-making skills and advanced Starcraft theory.
Class will start with lecture and usually include a special
discussion topic having to do with the
day�¢ï¿½ï¿½s lecture to inspire new and
original thought. At the end of lecture, there may be time to analyze
student-submitted replays to illustrate a point or to improve analysis.
Homework will be assigned at the end of each class and is due at the
beginning of each lecture.
Course Learning Objectives and Goals:
What may look like
complex topics are just ways we want you to think more deeply about the
game to derive a greater satisfaction from playing. Furthermore, this
understanding should have applications in real life, to further
synthesize new information from limited inferences. The primary goal is
for students to learn, enjoy the art of competitive StarCraft, and have
fun. Overall, students will be applying critical thinking, quick
decision-making, and game theory skills throughout the sessions.
Students will also learn what to look for in a replay or game to learn
most effectively.
Final Project:
There will be a final project where students
will present and explain their contribution to the Starcraft Community.
This may take the form of an essay detailing new theory or
calculations, or an in-depth analysis of a significant game. Whichever
final project is chosen will be displayed or published on a public
forum for peer criticism.
Fuente: http://www.shacknews.com/onearticle.x/56976
Última edición por BlingtiN el Vie 30 Ene 2009, 07:00, editado 2 veces
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